Prototyping Interactive Art at Elixr

The owner of Elixr, Evan, has been kind enough to allow me to prototype multiple digital interactive environments. I played around with two different spaces, the interior of the coffee shop and the sidewalk space outside of Elixr. The goal of these prototypes was to learn about how people behave around interactive art.


Taking advantage of their large flat screen plasma television, I began by experimenting with their inside space. The interactive simply turned any motion it detected via a webcam into colorful paint.




The second prototype turned the sidewalk into an interactive walkway. People left colorful paint trails as they walked across the sidewalk.

 




Nursing Homes in Philadelphia - Visual Interactive

An interactive visualization I developed to show accessible housing units and nursing homes and their quality against the back drop of 2000 census data. And if you'd like to see the source code for this interactive, you can find it here on openprocessing.

My Brain and Nervous System

I've been continuing my work with the Franklin Institute further developing applications for the Kinect. One possible application is a projection of the nervous system on to the human body while also delivering content about the brain to the user.





RSA Animate - The Divided Brain

Psychiatrist Iain McGilchrist's discusson on the left and right hemispheres of the brain are visualized by the RSA.

Storeface Elevator Pitch at Philly Startup Weekend

I attended Philly Start-up Weekend and pitched an idea. Even though my idea wasn't picked, it was an amazing experience that put my design research skills to the test. Watch the video for my pitch, more blog posts to follow.




Design Charrette 2011: The ShareBox Experience

This past week the industrial design department at UArts came together for three days to design, eat, and play. We broke into groups, undergrads and grads mingling. My group decided to design a system that provides communities with the ability to ShareBox. ShareBox would be located on street corners and would allow for people to place reusable items into them for the entire community to use. For example, people could put chairs, lamps, tables, tools, etc. Essentially, it's like car share for household objects and products. Watch the video to experience the story of ShareBox.




Show Me The Smiles

Beginning my research on interactive digital art and its impact on urban foot traffic, I prototyped and observed people reacting to Show Me The Smiles. As people walked by and looked at the screen, their faces were replaced with obscenely large smiley faces. Some people stopped to play and photograph themselves with a smiley face. Others walked by with a simple glance and continued on their way. I've posted some pictures from today's prototype in front of the UArts Terra building.