Mind-Crane Game Ready for User Testing
I've got the third servo finally working and it's hooked up to my thought of "pull." So if I think "pull," it should bring the wrecking ball closer to me. I've added four more towers making the game more challenging. The video shows the rest of the story.
Labels:
Affective Computing,
Arduino,
Emotiv,
Prototyping
Painting with Movements
For a show that's coming up this Saturday, I've been working on a few pieces of interactive artwork. This piece is probably the most fun.
Labels:
Digital Interactive
Subscribe to:
Posts (Atom)