PLObject: Playful Living Object - User Testing

A PLObject is an object that is aware of the child’s frustrations, engagements, excitements, and movements. Two semesters ago I prototyped and developed applications for the Emotiv headset, and one such application was a toy and a game for children. The goal was to provide an external representation of the child's frustration in the form of towers that rebuild themselves. When the child became too frustrated, the towers rebuilt. A demonstration explaining the inner workings is here. Check out some of the videos of users testing the plobject.

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